A little geek philosophy...

How to Teach Combat Without Overwhelming New Players
By Brian | October 11, 2025

Early combat is where most new players feel the rules crunch. A gentle on-ramp keeps the pace fun and builds confidence that lasts the whole campaign. I like to teach…

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Why Every Campaign Needs a Story Question
By Brian | October 9, 2025

Why Every Campaign Needs a Story Question A clear story question gives your campaign a compass.It frames the premise, focuses choices, and turns sessions into chapters that feel like they…

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Critical Role C4E01 “The Fall of Thjazi Fang”
By Brian | October 7, 2025

Critical Role Campaign 4, Episode 1 — “The Fall of Thjazi Fang” — offered a fascinating look at how to launch a new campaign. From a DM’s perspective, it’s a great example of…

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Help Players Care About Your Lore
By Brian | September 18, 2025

This month, I had my first Campaign Headquarters livestream on the channel, and it got off to a rocky start. I had some technical issues with the stream, and the video kept…

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How to Gamify Healthy Habits Like a D&D Character
By Brian | August 26, 2025

If you’ve ever played Dungeons & Dragons, you know the thrill of leveling up. Your character doesn’t get stronger all at once — it’s the small victories that add up…

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D&D or Daggerheart – Which One Fits Your Table?
By Brian | July 31, 2025

Daggerheart vs. D&D: Which One Fits Your Table? If you’re into tabletop roleplaying games, chances are you’ve heard of Dungeons & Dragons. But there’s a new name starting to pop up…

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The Geek Philosophy of InfinityCon 2025 (Tallahassee)
By Brian | July 18, 2025

We spent a few days at InfinityCon in Tallahassee, Florida—and it was everything we hoped for and more. The energy was high, the community was welcoming, and the creativity was…

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Local Conventions Have A Bigger Impact
By Brian | July 7, 2025

I love big conventions. They’re exciting, high-energy, and packed with people who love the same stories, games, and fandoms you do. I’ve been to my share a few over the…

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Hosting Together – How Players Can Help Shape the Game Night Experience
By Brian | June 30, 2025

I recently talked about the Four Stages of an in-person D&D session:Setup, Play, Atmosphere, and Debrief. When you start to think about a session in those phases, it becomes easier…

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