D&D for Kids | How to Run a Roleplaying Game for Kids
Dungeons & Dragons is an amazing tool for teaching kids essential skills—teamwork, problem-solving, communication, and even some math. But running a D&D game for kids isn’t always the same as running a game for adults. In this video, I share some key tips to make your table a fun, safe, and accessible place for younger players.
Start with Session Zero
Especially for kids, Session Zero is critical. It’s the chance to talk about the kinds of stories they love—cartoons, movies, or video games—and figure out what sort of heroes they want to play. It’s also the perfect time to ask about any themes that might be too intense, so you can adjust the adventure accordingly.
Simple is Better
For younger players, keeping things simple helps. I often use sidekick characters—like the Expert, Warrior, or Spellcaster—because they cover the basics without overwhelming kids with too many details. Or, if you want to go even simpler, consider games designed for kids like No Thank You, Evil! or Hero Kids.
Light-Hearted Adventures
When it comes to the stories you run, choose adventures that are light-hearted and kid-friendly. I mention Monster Slayers: The Champions of the Elements, a free adventure for ages 6+, and the D&D Adventure Club, which sends new adventures to your door each month. Of course, you can also create your own stories—often the best ideas come straight from the kids themselves during Session Zero.
Practical Tips
One tip I love is using pill organizers to sort dice. It keeps things neat and makes it easier for kids to find the right die during the game—especially if they’re just starting out.
Keep it Fun
Finally, remember to lighten up the tone of your game. Focus on fun, create lots of opportunities for kids to be creative, and be ready to adjust as needed.
This is the first video in a series about running RPGs for kids, so if you’re interested in more tips and ideas, check out the full video for all the details.
Cheers,
Brian