Posts by Brian
D&D & Star Trek: Adapting DS9 as a D&D CampaignD
If you’re a Star Trek fan and a D&D player, there’s a lot to love in Deep Space Nine—it’s one of the most layered and compelling series in the franchise, and it’s packed with ideas you can bring into your tabletop campaign. For me, DS9 stands out because it’s not just about exploration. It’s about politics,…
Read MoreD&D & WWE | Storytelling in TTRPGs & Pro-Wrestling
Today, let’s explore how the world of professional wrestling—especially WWE—shares some striking similarities with the way we tell stories at the tabletop. These two worlds might seem different at first glance, but they actually have a lot in common when it comes to creating engaging narratives, improvising in the moment, and keeping the audience (or…
Read More2024 D&D Player’s Handbook and Dungeon Master’s Guide
With D&D celebrating its 50th anniversary, Wizards of the Coast has released updated versions of the Player’s Handbook and Dungeon Master’s Guide. I’ve taken a look at both, and here’s my take! Player’s HandbookThe new edition does a great job of making D&D more approachable and intuitive, with clearer layout and better presentation. One of…
Read MoreGame Master’s Book Review & Giveaway
I recently had the chance to dig into two exciting new additions to the Game Master’s series: The Game Master’s Book of Villains, Minions and Their Tactics and The Game Master’s Book of Proactive Roleplaying. Both of these books offer fresh perspectives and practical tools for any GM or group looking to expand their tabletop RPG experience. Let’s start…
Read MoreKickstarter Spotlight: The Game Master’s Compendium of Explosive Creation
I’ve been following Ryan Doyle’s Verdigree Table for a while, and when he launched his Kickstarter for The Game Master’s Compendium of Explosive Creation, I knew I had to give it a signal boost. This campaign caught my eye because it’s all about sparking creativity at your game table — a toolkit of ideas for…
Read MoreDiscussing the D&D Adventure Club!
For this episode of Tavern Talk, I had the pleasure of speaking with David Lemke from D&D Adventure Club — a monthly subscription service aimed at helping kids (and their families) jump into tabletop roleplaying with ease. We discussed how D&D Adventure Club is designed to fill a gap that many of us have felt:…
Read MoreBaldur’s Gate 3’s Influence on the Future of D&D
Baldur’s Gate 3 has made waves since its release — not just in the world of video games, but in how it might influence the future of Dungeons & Dragons. While it wasn’t produced by Wizards of the Coast, Larian Studios’ dedication to the source material and the 5e ruleset shows just how impactful a…
Read MoreA Review of the DnD Adventure Club Starter Pack
Finding good, kid-friendly roleplaying content can be a real challenge — even in a world where TTRPG resources seem to be everywhere. That’s one of the reasons I’m working on Guardians of Gettica: to make it easier for families to share the fun of tabletop roleplaying games. But there are already some great resources out there,…
Read MoreAdapting Castlevania for D&D and other TTRPGs
Castlevania has always had a gothic allure—its moody castles, haunted forests, and monsters lurking in the shadows practically beg to be woven into a tabletop roleplaying game. And with the rich source material from both the classic video games and the Netflix series, there’s plenty of inspiration to draw from. One of the big draws for me…
Read MoreDevelop a TTRPG Campaign Setting for Kids
When it comes to tabletop RPGs, one of my passions is making them accessible and exciting for new players—especially kids. That’s what Guardians of Gettica is all about: a kid-friendly subsetting designed to introduce younger players to the hobby, while giving them room to play, explore, and be the heroes of their own story. Guardians…
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